Radiance Cascades
Draw light with the pointer and watch it bounce: a jump-flooded distance field feeds six radiance cascades — base 4, geometric intervals, linear RGBA16F — merged top-down with visibility alpha into 2D global illumination.
"use client";
import { useEffect, useRef } from "react";
import { createRenderer } from "./renderer";
export function Example() {
const canvasRef = useRef<HTMLCanvasElement>(null);
useEffect(() => {
const canvas = canvasRef.current;
if (!canvas) return;
const renderer = createRenderer({ canvas });
void renderer.ready;
return () => renderer.dispose();
}, []);
return (
<div className="relative h-full w-full overflow-hidden bg-black">
<canvas ref={canvasRef} className="block h-full w-full touch-none" />
<div
className={
"pointer-events-none absolute bottom-[18px] left-1/2 z-[2] " +
"-translate-x-1/2 text-xs font-medium uppercase tracking-[.08em] text-white/80"
}
>
draw light
</div>
</div>
);
}